Clients include Wild Blue, Phoenix Labs, The Molasses Flood, Sauropod Studios, HitPoint Press, Chimirus, and more.
-Designed environmental elements and created textures on WoW's dungeon art team
-Concepted outfits and visual variations for pre-existing characters
-Designed a wide variety of props and weapons
-Provided research and gathered reference sheets for modelers
-Designed and created illustrations for company booth for the Game Developer's Conference 2016
-Organized and optimized extensive Photoshop files
-Assisted with miscellaneous promotional material